Team

People behind North West Games

A small, focused team with clear ownership across code, art direction, and production support. We keep communication direct and ship with discipline.

Lead developer portrait in a dark studio setting

Lead profile

Aiden Clarke

Lead Developer & Studio Director

Owns gameplay architecture and final production decisions across the studio slate, from prototype validation through release planning and technical polish.

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Art direction profile portrait with stylized lighting

Mira Solis

Art Direction & Visual Design

Defines visual language, UI clarity, and atmosphere so each project feels distinct without losing production efficiency.

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Production and QA profile portrait at workstation

Jonah Reed

Production & QA Coordination

Maintains milestone tracking, test coverage, and review readiness so builds are stable when shown to partners and press.

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How we work

A disciplined studio approach, kept practical.

Three principles shape every project decision—from first prototype to player-facing polish.

  • Design with mechanical clarity

    Core systems are readable early, so the games depth comes from choicesnot confusion.

  • Build in playable increments

    We ship internal milestones that can be played, tested, and improved before scope expands.

  • Respect player time

    Pacing, onboarding, and feedback are tuned to keep sessions meaningful from minute one.